Mac platform layer #13

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opened 2025-10-14 18:02:45 -06:00 by navan · 0 comments
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Originally created by @nicklockwood on 10/31/2019

This PR demonstrates how to add a platform layer for macOS.

The Engine module itself remains exactly the same. The only changes are in the platform-specific parts, such as integration with AppKit, and replacing touch controls with keyboard input.

Resolution is capped to 480px vertical as performance drops sharply at higher resolutions.

Use arrows to move and space to fire.

*Originally created by @nicklockwood on 10/31/2019* This PR demonstrates how to add a platform layer for macOS. The Engine module itself remains exactly the same. The only changes are in the platform-specific parts, such as integration with AppKit, and replacing touch controls with keyboard input. Resolution is capped to 480px vertical as performance drops sharply at higher resolutions. Use arrows to move and space to fire.
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Reference: github/RetroRampage#13
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